Nifty, Nifty, Nifty!
This was pretty cool--I remember Tingle from Majora's Mask. He could be one greedy punk. This was wry and ginger, through and through. Hopefully it's part of the official Zelda collection, somewhere....
There were plenty of mild problems. Artwork is simple and straightforward, and that is okay, but tweening, the thing you did to avoid having to do things by frame, did NOT look right, especially around the shoulders where they sometimes strayed somewhat off of the body (this in reference to the arm animations that helped shape the character's actions and reactions).
I recall Link is left-handed, and always has been. Lots of people get this wrong--you're not the only one--but a little known observation I realized from reading about it in the 16-bit age is how Link is, in fact, left-handed. He drew from his right.
The sound is another difficult problem--too soft. If it goes too low, your audience is bound to miss certain lines and cues that enhance the experience. In this case, it was difficult to pick up the lines, making it hard to follow. That's bad, especially since I could pick up how well-acted the show really was.
In all, you have what it takes to create funny cartoons in flash. Carefully noting the quality of the sound and making sure your tweens aren't too screwy will certainly improve your technique. If you're confident, try some mild frame-by-frame tricks--nothing full-body all at once, but be aware that tinkering with the character's objects into various schemes will keep the file size low and the possibilities for presentations high.